At Chromosone the untapped potential of fully implemented immersive VR treatments did not go unnoticed. The increased mobility and technological capacity of nowadays’s VR has left us with virtually endless versatility and applicability. Together with healthcare professionals we create exposure therapies, therapies that calm, distract from pain, training simulations and more. Because we see the quality of animated immersive VR as underdeveloped in the current available market we want to bring available content to a new level.
As interactivity is something we think lacks in the standard 360-degree video therapies, we aim to create experiences that require the patient to engage in order to progress. This has the added value of being able to track a patients progress to a much further extent which allows the practitioner to deliver a diagnosis that is both more accurate and more substantiated.
We strongly believe a virtual reality does not have to mimic realism in order for people to engage with- or immerse in it, on the contrary: we’ve seen people immersive much easier in animated content because the interaction they have with the virtual world feels much more real than static videos playing back.
We also predict a growing demand in deep-immersive content in the medical sector and are more than willing to help those in need where VR can be applied. This can be anything from sheer escapism for people in pain be it both mental or physical when they are undergoing surgery, those with Alzheimers decease, depression, autism, or to treat people with phobias, PTSD, anxiety or even those who are in need of motivation for physical rehabilitation after an accident or surgery. On a more practical level, VR can provide safe spaces for medical students to get practical experience in any procedure without the risk of hurting real-life patients.